All of the drawing is done with color fill rectangle 'blits'. There are no off screen surfaces or bitmaps. I've kept the design of the game reasonably simple. Super Brick Breaker is also my first attempt at writing a game using DirectX and Visual C++ 6.0 (I've primarily been a Visual Basic, Delphi, 4GL programmer and database administrator). Super Brick Breaker is a clone of 'Super Break Out'.
A game that I remember I really enjoyed playing. The game that came with the console was 'Super Break Out'.
When I was a kid, my parents bought my brother and I an Atari 5200, our first game console.